ATAR Notes: Forum
HSC Stuff => HSC Technology Stuff => HSC Subjects + Help => HSC Information Processes and Technology => Topic started by: banway on July 26, 2017, 09:16:02 am
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Back in 2014 there was a question in the multimedia section that asked to
'Describe how online games can be used in education and training'
The answer from the marking guidelines is terribly vague
How might I answer this to the best way possible?
Thanks