ATAR Notes: Forum
VCE Stuff => VCE Mathematics => VCE Mathematics/Science/Technology => VCE Subjects + Help => VCE Specialist Mathematics => Topic started by: ahh.liz on February 18, 2012, 04:50:12 pm
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It seems as if I'm going to be dropping in quite a lot so I decided upon saving some room and making my own little page. So let us begin ;D
1. Using the double angle formulas, find the exact value of:
(a) sin(pi/8)
I do have another question but I can't express it properly without making it look like a bunch of gobbledygook. Would anyone be able to also tell me how to make my mathematical expression look more mathematical? :-\
Thank you very muchly :)
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1. a)
cos(pi/4) = 1- 2sin^2(pi/8)
sqrt(2)/2 = 1 - 2sin^2(pi/8)
(2-sqrt(2))/2 = 2sin^2(pi/8)
sin^2(pi/8) = (2-sqrt(2))/4
sin(pi/8) = sqrt(2-sqrt(2))/2 (reject negative solution since pi/8 is in the first quadrant)
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Ooh thank you so much. How about this one?
State the (i) implied domain and (ii) the range of each of the following.
(a) y = arcos(x^2- 1)
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ai) For arcos(x), the domain is [-1,1] and range is [0,pi]
Now for arcos(x2-1) that means that x2-1 has to give the same [-1,1]
x2-1=-1
x2=0
x=0
and
x2-1=1
x2=2
x=+-root(2)
So the domain is [-root(2), root(2)]
Now the domain will be the same, [0,pi]
basically just remember that what ever is going into the arcos() has to be -1=<x=<1 so that the arcos() will not come out undefined.
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So what exactly is the significance of the x=0?
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I was just testing the endpoints.
Really you can approach this/look at it from a fog/gof approach, range of x^2-1 must fit into the domain of arcos(x).
(https://s3.amazonaws.com/grapher/exports/gsjmdo2cyu.png)
Red and green lines is the domain of arcos(x) ([-1,1]) and the range of x^2-1 must fit into those, so you find when they get cut off by solving the equation x^2-1=1. Sor eally the x=0 wasnt needed, as I didn't quite visualise it properly.
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That makes a lot more sense now! Thank you very much! :)
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That makes a lot more sense now! Thank you very much! :)
Yeh, sorry, I should have just explained it that way in the first place :)
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That's perfectly alright :) I'm still trying to get around this inverse function thing :P How would you work out the domain and range of this function?
y = tan(2arcsin(x)) :-[
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work it out as per any composite function
in this case, we have f(g(x)) where f(x) = tan(x) and g(x) = 2arcsin(x)
or we can simply do:
x E [-1,1]
2arcsin(x) E [-pi, -pi/2) U (-pi/2,pi/2) U (pi/2, pi]
arcsin(x) E [-pi/2, -pi/4) U (-pi/4, pi/4) U (pi/4, pi/2]
x E [-1, -sqrt(2)/2)) U (-sqrt(2)/2, sqrt(2)/2) U (sqrt(2)/2, 1]
hence that is your domain
to find the range, just sub this back into your equation
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Thanks :)
Errrm, how would I go about doing something like this?
Show that tan(pi/8) = sqrt(2) - 1.
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You know that
=1)
and
(double angle formula)
Now you can use
, so
.
So =\frac{2tan(\frac{\pi}{8})}{1-tan^{2}(\frac{\pi}{8})})
Then try solving the equation for
and keep in mind that wheny ou use the quadratic formula to take the postivie solution as
will be in the first quadrant, i.e. positive.
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Using the double angle formulas:
tan(pi/4) = (2tan(pi/8))/1-tan^2(pi/8)
let t = tan(pi/8)
1 = (2t)/1-t^2
1 - t^2 = 2t
t^2 + 2t - 1 = 0
t = -1 +- sqrt(2)
tan(pi/8) = -1 +- sqrt(2)
Since pi/8 is in the first quadrant reject the negative solution
Hence tan(pi/8) = -1 + sqrt(2)
Edit: Beaten. :P
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Thanks again guys!
Find values for a (a is an element of R) for which ai is a solution to:
(a) P(z) = z^3 + 3z^2 + 36z + 108
I tried doing P(ai) = 0 and got a little confused with my answer. So I shall present this to the genius that is the atarnotes community. Any ideas? ::)
The solutions say that the answer's actually +/- 6.
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=(ai)^{3}+3(ai)^{2}+36(ai)+108=0)

now 
so
(where a few people get stuck)

+(108-3a^{2})=0+0i)
Equate real and imaginary parts

=0)
or 
Also 


So to satisfy both 
(as if you check
, then you get
which does not equal
)
EDIT: Removed tildes on i's, they are not vectors (thanks Paul), take note of that (my mistake)
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A quicker way to do this would be to simply factorise and solve for z.
Doing so, I found that 
From this, you can see that a has to be
as
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what's with the tildes under the i, it's not a vector? :P
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what's with the tildes under the i, it's not a vector? :P
Force of habbit (a couple of months after yr 12 and I'm already rusty :P), I'll fix it up now. Thanks Paul, also note guys doing that on the exam will lose you marks, so take note of that.
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How about this one?
Solve for x in sqrt(2)sin^2(x) = cos(x), x is an element of [0, 2pi]
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sqrt(2)(1-cos^2(x))=(cos(x))
sqrt(2) - sqrt(2)(cos^2(x)) - cos(x) = 0
Let cos(x) = a
-sqrt(2)a^2 - a + sqrt(2) = 0
go on from there :)
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Ooh very nice :) Thank you.
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Thanks for that.
Hey, so we're been learning about vectors recently and we hit dot product, although I understand the mathematical arithmetic, I'm not sure what it is that I'm working out. All I see is a number and I'm not sure what it's trying to tell me :P. Haha. Would anyone be able to shed some light on my little dilemma? :)
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I found a useful link here, although you can probably disregard the stuff about Gauss's Law.
It may seem quite circular a definition, but when you think about projections of one vector on another, i.e.
and
then it gives more clarity to what the dot product means. Remember to consider the fact that the dot product on it's own doesn't give you all that much information, but when you start introducing unit vectors and magnitudes it can be very useful for projections, areas and of course finding the angle between two vectors.
edit: The wikipedia page has some helpful and interesting diagrams and whatnot on it.
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Dot product (or scalar product, since it is found by multiplying 2 magnitudes
and
) , as you know is given by:

its called dot product cause we use a dot to show the multiplication btw!
In essence, I think what you work out, most of the time is the angle between two vectors.
This comes into play when considering if vectors are parallel or perpendicular to each other, and thus this can help in proving something like a quadrilateral, square, rhombus, trapezium...
also in a physical aspect, it can be used in cases such as:
REFER TO ATTACHMENT HERE
im gonna show some applied physics here so skip on if you wish!
the stickfigure is pulling the object with a constant force (vector quantity)
so that it moves along the horizontal ground right.
Consider the following:
work done = our dot product in this example
the work done in physics, is work done = force x displacement - 2 vector quantities
the component of the force being applied, as in the right diagram, in the direction of motion = 
so the work done, through a distance of
is thus given by the distance moved(i.e
), , multiplied by the magnitude of the component of the force, in the direction of motion, i.e. 
this then gives us our:
, where
is the angle between a and b when they are placed TAIL TO TAIL !
in a physics sense, to use the least possible force, we would need to pull horizontally, so that we are pulling in the same direction as we want the object to move. Then we would have θ = 0 and cos θ= 1 so that the work done
, which = magnitude of the force multiplied by the distance moved in the direction of the force.
So...! don't dwell too much cause i dont think we need to go that far, however keep in mind the usefulness of the dotproduct and the applications of it, since who knows.. a question , maybe similarly described above might happen to appear on the exam. AND I HOPE IT DOES SO I GET 10/10. :D haha nah. yer hope that helped...
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Thanks for the help (above) and I have another query...I'm not quite sure how to anti differentiate:
sec^2(x)cos^n(x) where n is an element of Z+
Any suggestions? :P
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Just a couple of questions:
1.
This is from MathsQuest (:o), p. 264
Evaluate: \cos^n(x)}dx)
I got upto
, which is only one step from the question, and am now stuck :(
For question 1, its actually a typo. I spent half an hour trying to figure it out as well and realised it was a typo after reading the worked solutions. Cos is meant to be Tan. Then its simple enough to anti diff.
This is why I hate mathquest. Hope this helped.
:)
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According to Mathematica:
 \cos^n (x)\, dx = -\frac{2 \cos^n x \csc (2x) _2F_1\left( \frac{1}{2}, \frac{n-1}{2} \frac{n+1}{2}; \cos^2(x) \right) | \sin (x) | }{n-1})
where
and
,
is the Euler-Gamma function, which returns
for integer
,
and
for some odd n.
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Mao's being epic as usual
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Oh hahaha! Thanks guys! Really appreciate it.
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http://www.wolframalpha.com works a gem for solving equations.