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October 02, 2025, 02:23:33 am

Author Topic: Vectors  (Read 1985 times)  Share 

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JieSun92

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Vectors
« on: March 29, 2013, 08:55:28 pm »
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could someone please explain the concept of scalar and vector resolutes? i dont really understand it.

thanks ;)

polar

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Re: Vectors
« Reply #1 on: March 29, 2013, 10:49:19 pm »
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imagine a force of 3N acting 45 degrees to the horizontal. in GMA, you might've learnt about resolving the force into two components - one horizontal and one vertical. in this case, the horizontal force is (using trigonometry) while the vertical is . what have we done? we've found the lengths of two components of the force.

but to do this, we had to know what was the angle between the force and the horizontal, what if we didn't or instead we were given vectors? this is when scalar and vector resolutes become helpful.

say we have two vectors, and , we want to find the scalar resolute of in the direction of , in other words, how much 'moves' in the direction of . if we knew the angle, it would just be where is the angle between the two vectors. but we don't know the angle, instead we are given vectors. we know that . substitute this into the formula before and we get which is the formula given in some books.

now, for vector resolutes. using the example at the start, is just a length, it could be pointing anywhere. we want it to point in the horizontal direction, so we scale the unit vector which represents the horizontal with to get as the vector resolute.

what did we do just then? we found a vector in the direction of the horizontal but with the length of the scalar resolute. in general, if you want to find a vector in the direction of but with length you multiply by the unit vector of that is, you want the vector .

so, we want a vector in the direction of but with length , which is the vector .

abeybaby

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Re: Vectors
« Reply #2 on: March 30, 2013, 12:17:56 am »
+2
imagine a force of 3N acting 45 degrees to the horizontal. in GMA, you might've learnt about resolving the force into two components - one horizontal and one vertical. in this case, the horizontal force is (using trigonometry) while the vertical is . what have we done? we've found the lengths of two components of the force.

but to do this, we had to know what was the angle between the force and the horizontal, what if we didn't or instead we were given vectors? this is when scalar and vector resolutes become helpful.

say we have two vectors, and , we want to find the scalar resolute of in the direction of , in other words, how much 'moves' in the direction of . if we knew the angle, it would just be where is the angle between the two vectors. but we don't know the angle, instead we are given vectors. we know that . substitute this into the formula before and we get which is the formula given in some books.

now, for vector resolutes. using the example at the start, is just a length, it could be pointing anywhere. we want it to point in the horizontal direction, so we scale the unit vector which represents the horizontal with to get as the vector resolute.

what did we do just then? we found a vector in the direction of the horizontal but with the length of the scalar resolute. in general, if you want to find a vector in the direction of but with length you multiply by the unit vector of that is, you want the vector .

so, we want a vector in the direction of but with length , which is the vector .
this is the best explanation ive ever read without the use of diagrams

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BigAl

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Re: Vectors
« Reply #3 on: March 30, 2013, 01:54:43 am »
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seeing this tread after a month of linear algebra at uni. it's very understandable that you haven't grasped everything about vectors. keep trying.
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polar

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Re: Vectors
« Reply #4 on: March 30, 2013, 10:49:13 am »
+1
this is the best explanation ive ever read without the use of diagrams

aww :)

fred42

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Re: Vectors
« Reply #5 on: March 30, 2013, 08:55:47 pm »
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Consider the vector resolute of vector a in the direction of vector b. If you turn the page so vector b is horizontal and "shine a torch above vector a down to b", the vector resolute would be the the "shadow" that vector a makes on vector b. The scalar resolute is just the length of the shadow.