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April 09, 2026, 02:27:51 am

Author Topic: How would you analyse a Graphic Novel?  (Read 7011 times)  Share 

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Irving4Prez

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How would you analyse a Graphic Novel?
« on: December 26, 2013, 02:19:15 pm »
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So this year, my school blatantly chose the new graphic novel, "The Complete Maus" by Art Spiegelman for our year 12 English text.

How would you personally go about making notes regarding the actual visuals of a graphic novel? And how would you incorporate visual evidence in a text response?

I'm completely stumped on how I'm going to make notes on the images of the novel as it's completely black and white. The speech bubbles contain a few words and is generally dialogue.


pi

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Re: How would you analyse a Graphic Novel?
« Reply #1 on: December 26, 2013, 02:24:33 pm »
+2
It's an excellent choice! It's a good read and I studied it in Year 10 :)

Remember that a lot of what you say is what the author is showing, so it's possible that given the nature of this text you may be delving into a more language-analysis-y type of analysis as you write about what Spiegelman is showing in response to prompt <x>.

There are a lot of things to think about in this text, from why he chose the animals he did, to the flashbacks and "extras", to the use of real-life images, and the list goes on. Approach it with an open mind, and writing notes about a text isn't necessary to getting a 40+ score!

alondouek

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Re: How would you analyse a Graphic Novel?
« Reply #2 on: December 26, 2013, 02:27:02 pm »
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For a graphic novel, consider the art style as an extension of the story and the themes of the text. Consider how the shades and tones reflect what is going on in the text and what the characters are saying. Texts like Maus are very emotive so try to draw connections between the emotive dialogue and the art style. Further, aim to link the combination of art style and dialogue to the overall message of the text.
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Shenz0r

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Re: How would you analyse a Graphic Novel?
« Reply #3 on: December 26, 2013, 02:28:32 pm »
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I loved Maus, your school has chosen an excellent book to study!
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Robert243

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Re: How would you analyse a Graphic Novel?
« Reply #4 on: December 26, 2013, 05:29:48 pm »
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What an excellent choice !
 Through out  high school I've analysed many graphic novels for English , i'd say the most important thing is to consider how the art reflects the background of the story and what effect it has on everyone . As AlonDuke has mentioned it is also very important to link the art and dialogue .
Good luck :)
And off topic : But hello fellow JMSS student .
« Last Edit: December 26, 2013, 05:36:21 pm by Bullet »

brenden

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Re: How would you analyse a Graphic Novel?
« Reply #5 on: December 26, 2013, 10:48:00 pm »
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Some good advice ITT!

I would approach it similar to how you would approach a regular novel, except now you're directing a lot of your analysis to images instead of prose. Think "a picture paints a thousand words", right? Well, now you don't have thousands of words that paint a picture to analyse - you've just got the picture painted for you instead :).

The only graphic narrative (definitely graphic narrative, and not graphic novel if you want to be particularly correct) I've had experience analysing was Persepolis. I'll use that text for the sake of my examples because I haven't read yours. To give you a hyper-brief summary, Persepolis is basically the life story of a girl who grew up during the war in Iran.

So... whenever she drew women with the hijab on, there was a lack of detail in their faces, and all were drawn postured the same. You can approach  this similar to a regular novel, in that in a regular novel you could say "ah, this body of text symbolises xyz". Here, we can say "Ah, this image of women with hijabs on symbolises the fact that, in the author's view, the hijab is oppressive and robs women of their individuality and identity". And we get this symbol from the way she draws characters in the hijab, as opposed to how she draws them in their home in casual clothing (highly individualised features).

In my text, she also drew the uniforms of soldiers similar to Americanised uniforms instead of the Iranian war uniform... perhaps this was to make images of war more relatable to a Westernised audience (who happened to be her target audience).

As an extension to what and how they're actually drawing, consider any use of boarders, or the gap between slides, how many slides are on a line - or is one slide an entire page? Consider the use of black and white space - how dominant is each shade in the various slides?

You're still looking for the views and values of the author, as well a symbols and motifs and all that stuff - basically trying to garner meaning from the text in the same way you would a novel, you just have different stimulus material to garner meaning from.

To incorporate it in the text response... Well, you'd just say what you had to say, as concisely and clearly as possible. "Satrapi's depiction of women in the hijab condemns the oppressive nature of the garment.... etc etc"

Don't get TOO stuck up on making notes, either (whilst they can be quite helpful for many).

Glhf :)
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Re: How would you analyse a Graphic Novel?
« Reply #6 on: December 26, 2013, 10:56:07 pm »
+6
^supremely good advice :)

Just something I thought I'd addend to my post is something that I think a lot of people forget when analysing their texts - and it's something that I believe to be extremely important in distilling the purpose and 'life' of the text. You should consider how the text makes you feel, because that's a critical part of the text. No text is ever written for dry analysis, it's written to be read and it's written to make the reader feel something. When you're reading Maus - or any text, for that matter - be introspective; the best analytical detail comes from your own, very personal, interpretation of every facet of the text from the setting to the style to the dialogue.
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Irving4Prez

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Re: How would you analyse a Graphic Novel?
« Reply #7 on: December 27, 2013, 12:15:34 pm »
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Thanks for the replies guys :)

Brencookie; There's generally 8 slides/Page with 2 slides/row. Each slide is separated by several millimetres with the extreme borders being white. One segment of the graphic narrative had several pages of dark borders. Would it be possible to incorporate a paragraph within a text response such as; "Spiegelman's use of darkened border throughout the 'Prisoner on the Hell Planet' case history insinuates [something in relation to an ominous time that was gradually consuming the protagonist]" or would that be too far fetched?

And when I meant notes, I was referring to things such as values/structures/symbolism within the graphic narrative. Just to help me with consolidating my introspective pov of the text :)

brenden

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Re: How would you analyse a Graphic Novel?
« Reply #8 on: December 27, 2013, 05:48:52 pm »
+1
You could definitely talk about a switch of borders!
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Robert243

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Re: How would you analyse a Graphic Novel?
« Reply #9 on: December 27, 2013, 06:23:26 pm »
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You could definitely talk about a switch of borders!
I agree with Brenden , talking about that is really benefiicial especially in graphic novels

pi

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Re: How would you analyse a Graphic Novel?
« Reply #10 on: December 27, 2013, 06:36:35 pm »
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would that be too far fetched?

In English not much is far-fetched if you have some logical reasoning behind it (ie. bullshit).