Throwing a hypothetical scenario at the reader: say you were in a SAC or exam situation. The next question to appear on the paper was "sketch the graph of: y= 4 cos(2x) + 3 and asked to show all relevant intercepts and end points. The domain is [-2Pi/3, 2Pi]. This is a tech enabled question and worth 4 marks.
How many marks are allocated to the shape and look of the graph? My methods teacher since last year consistently tells me off for having "bad graphs" and says he won't even look at them. How does one get better at sketching any graph since I get dogged out for them too

Show relevant working out but a sketch isn't needed, just some tips on shape and flow which will help me.
P.s. I have done this question and many others but he probably won't mark them off as done
. And how much should that question be worth? There's no horizontal shift or - to worry about
Thank you
For drawing (any) graphs, I work out intercepts and notable features first. Maybe it's obvious, but for some reason a lot my friends draw their graphs first and try and shoehorn their values in. Notable features generally include asymptotes, turning/stationary points, ending points (only sometimes) and anything else that isn't a feature of every graph. Generally you'll end up with a handful of points that you can mark out to work out the general shape. With trig graphs, I find it easiest to do it dot-to-dot style without taking the pen off the page, even if I don't know the exact coordinates of my pilot marks. Going slow won't kill you, but don't go too fast and don't draw a hairy graph because those are pretty dodgy.
Maybe it varies from school to school, but here it's one mark for accuracy of the line (Doesn't curve away from asymptotes, no branchy-offy bits from bad attempts, etc.) and the correct placement, with a half-mark penalty max unless you manage to draw the complete wrong graph.
Curious about how bad your graphs have to be that you get dogged for them though? Pics pls
