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February 21, 2026, 11:19:51 pm

Author Topic: Rays  (Read 2160 times)  Share 

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JinXi

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Re: Rays
« Reply #15 on: October 31, 2010, 12:15:21 pm »
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OKEY so for further clarification, Arg(z) > and = or > angle means DOT -ve Re(z). Arg(z)< or = or < angle means -ve Re(z) should be included...

Thats upside down. What 99.95 4 sure posted is right Arg> include -ve Re(z), Arg < exclude. Thats it for x-axis.
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jto1292

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Re: Rays
« Reply #16 on: October 31, 2010, 12:20:26 pm »
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But doesn't Arg(z) have a range of -pi < angle < or = pi ?? In saying that, wouldn't that mean that if Arg(z) > angle it will INCLUDE the negative Re(z) axis because it reads it as +pi ? and if so, wouldn't Arg(z) < / = angle mean that -pi ( -ve Re(z) ) is not included thus dotted because of the range?

JinXi

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Re: Rays
« Reply #17 on: October 31, 2010, 12:22:41 pm »
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what i meant by -pi < Arg(z) </= pi is that for all values of Arg(z) must lie between -pi(excluded) to pi (included)
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jto1292

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Re: Rays
« Reply #18 on: October 31, 2010, 12:24:16 pm »
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Good, yes, sounds right (Y)

lisafaustina

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Re: Rays
« Reply #19 on: October 31, 2010, 12:31:17 pm »
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ok is this correct?
i just did this on paint
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jasoN-

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Re: Rays
« Reply #20 on: October 31, 2010, 12:32:15 pm »
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if that is including pi, then yes
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JinXi

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Re: Rays
« Reply #21 on: October 31, 2010, 12:33:39 pm »
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yeah the -ve x-axis should be solid.
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lisafaustina

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Re: Rays
« Reply #22 on: October 31, 2010, 12:37:40 pm »
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aw what i thought -ve x-axis was always dotted :SSS
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jto1292

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Re: Rays
« Reply #23 on: October 31, 2010, 03:25:00 pm »
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IF the angle's positive, -ve x-axis is solid, if the angle is -ve, the -ve x-axis is dotted.

jasoN-

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Re: Rays
« Reply #24 on: October 31, 2010, 03:27:37 pm »
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not true; eg
What you're trying to say is if or then -ve x-axis is solid (ie. pi)
Likewise if or then -ve x-axis is dotted
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jto1292

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Re: Rays
« Reply #25 on: October 31, 2010, 03:39:44 pm »
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I'm never gonna get explaining it right, am I? :/ Oh well...

Elnino_Gerrard

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Re: Rays
« Reply #26 on: October 31, 2010, 07:06:28 pm »
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Whats the difference in the diagrams of Arg(z)>=-3pie/4   and z:-3pie/4<=Arg(z)<=0 ???
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jto1292

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Re: Rays
« Reply #27 on: October 31, 2010, 07:54:47 pm »
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Arg(z)>=-3pie/4  covers 1st 2nd and 4th quad fully. -ve x-axis is solid, ray is solid and half of 3rd quad that's under the ray is covered.

z:-3pie/4<=Arg(z)<=0  covers only half of third quad that's under the ray, and all of quad 4. +ve x-axis is included..

Elnino_Gerrard

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Re: Rays
« Reply #28 on: October 31, 2010, 08:10:09 pm »
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ahhhhh i see cheers mate.
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