okay i get the correct answer using scalar resolute.
we used scalar resolute because we are not interested in the direction of force right? we want the MAGNITUDE of the force. hmm i still don't understand why cos (60) doesn't get me the correct answer.
If you want to resolve the forces, you can.
We have 4N in one direction and 1N in the other.
So split the 4N force into i, j components:
Q = 4cos60i + 4sin60j
P = 1i + 0j
Add the two up, we get total force F = 3i + 2sqrt3 j
Then the magnitude = sqrt21
As for POI, neither is what you want.
You only need: f"(x) changes sign at x = a, where a is the point of inflection. You don't need f'(x) at all, unless they want you to prove its a SPOI, in which case you need f'(a) = 0.