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Author Topic: Oral : Should 'advergames' be banned?  (Read 1864 times)  Share 

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blubby

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Oral : Should 'advergames' be banned?
« on: February 04, 2014, 04:43:10 pm »
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Hi! Was wondering if someone could take a look at my oral. I feel as though I haven't stated my contention clearly? A mark out of 10 would also be appreciated! thanks

From TV commercials to online games, a new marketing approach from large corporations is ‘advergaming’, where games made by advertisers, promote whatever brand name or product to young children, by integrating it into the game. Though seemingly harmless, these advergames certainly raise a good deal of concern. The major one being promoting all the wrong ideas to children, such as junk food.
The reality is that kids these days live a very sedentary lifestyle with lack of exercise and poor nutrition. The constant exposure and marketing of junk food through online games and mobile phone apps –which happens to be free to download– subconsciously, triggers the craving and desire for said product. Children are very easily influenced, and fast food chains exploit this. Kids can’t distinguish the difference between a game and advertisement. They don’t understand the intent of the persuasive messages through these games and at the end of the day, the main focus of these ‘advergames’ is to create some form of association between the kids and the product, where the kids learn the logo, be able to identify it at the store and ultimately consume more of it.
Aside from subtly brainwashing children, the fact is, these kids will continually be engaged over a longer time period –possibly hours– than your typical 30 second ad, making it addictive as well as effective in reinforcing and exposing their young minds to the product. Unsurprisingly these games also offer certain discounts and even freebies, upon completion of particular goals within the game. KFC Snack in the Face App provides several incentives of heavily discounted items, with the purchase of another. In order to receive free food, harder tasks must be completed. Now who doesn’t love free food? Now how about winning free food, by simply playing a game? In the eyes of a kid, nothing could probably get any better than that. With ‘advergames’ holding more incentives for young children to play, it would mean constant exposure to the product. Kids driven by their desires for the free food coupons will spend endless hours to complete the tasks. These endless hours playing these ‘advergames’ creates a psychological impact, which unfortunately links positives emotions to junk food.
Following the release of the ‘Hungry Jacks Makes It Better’ app, doctors have shown concern over seeing children and teens becoming addicted to it. One Sydney dietician, expressed his concerns over an overly obese 15 year old patient, using the app every single day, to get discounted and even free food. The patient had also used the same voucher multiple times during a single visit, sharing them with his friends, as staff forgets to reset them, once redeemed. Ultimately, not only is he doing himself no good through the continuous consumption of junk food, but is also affecting those he shares those vouchers with, which in a sense creates a ripple effect of junk food consumption. We’re not talking about one child, but rather a whole group of children that has unknowingly being targeted en masse.
Another aspect of these ‘rewards’ from these ‘advergames’ is the time limit, through which these vouchers must be redeemed before expiration. One of the many factors that have played a role in child obesity is overconsumption of food, and large fast food chains, through various promotions push overconsumption, between very short periods of time. Notice how this does not only apply with –in this case, coupons and vouchers in the advergames– but also through special promotions fast food chains have such as a ‘limited time only’ burger. By purposely placing a time limit for a particular burger or product, consumers are more likely to go back for more in that short period of time. It places them in this mindset where they think ‘I have to get the most I can, while it’s available’, leading to overconsumption of the product. ‘Advergames’ operate in the exact same way. For example, the KFC Snack! In The Face coupons generally have a 7 day offer before it expires, whilst other prizes such as a free snack box will expire in within 2 days. Of course, this then pushes the kids to try and redeem possibly all of their vouchers before they expire, so what does it do? It forces over consumption. Within that one week, children will find themselves repeatedly making several trips to their nearest KFC, and within that one week, majority of them will be consuming junk food nearly every single day.
Aside from the various health problems that may arise due to promotion of junk food consumption by advergames, a long term ripple effect of which we may not think about is the economic costs. There is a significant healthcare cost associated to treating obesity and its direct consequences, with the wellbeing annual costs of obesity –including lost of productivity– costing more than a staggering $50 billion dollars. Economically, these health problems impose heavy burdens upon not only governments, but families as well. Hundreds and millions of dollars are spent by Australians each year on weight management programs and therapies, as well as medicinal treatments for obesity related diseases, such as type 2 diabetes which has been highly prevalent amongst children.
Through the overconsumption from the push of ‘advergames’, obesity in children is more likely to persist into adulthood, with more than a 50% chance of being overweight adults. Increase in childhood obesity would mean the likelihood of an increase in obese adults in the future. Logically, this would mean the government would have to increase expenditure in the health sector. However, this would also mean that the Australian economy would not be at its productive capacity, hence loss in levels of productivity. Many people who are obese are often not employed, due to various health concerns, or possibly due to the result of social discrimination in the workforce. What this would ultimately mean for the government is a reduction in tax revenue, with a smaller labour force reducing national output. Yet at the same time, it could possibly mean greater government outlays such as various health programs or facilities dealing with obese patients, as well as welfare for those unemployed as a direct consequence of health problems.
Of course, as we all know, welfare is not an exactly adequate source of income, and many families will find themselves struggling. Ironically despite the government providing support to those unemployed because of health problems, it may just instead indirectly increase the level of health concerns to those already suffering. Reason being, is that eating healthy is not cheap. Eating healthy is quite expensive when compared to fast food. With the amount of income available, it’ll be very difficult to constantly feed a whole family healthy meals. Instead, they would turn to the cheaper products, which most of the time are heavily processed food.
One other concern of ‘advergames’ is regarding the manipulation of young minds, conveying across the wrong messages to young children. Children lack the cognitive capacity to comprehend the persuasive attempts that advertisements make. Most often, they would accept the advertisements without questioning its ulterior motives. With that being said, the high level of deception and misleading information will confuse the young minds, creating the wrong concept and ideas. The manipulative nature of the ‘advergames’ can also stimulate a psychological impact, where kids are led to believe that drinking certain soft drinks will enable them to achieve great sporting achievements, or perhaps consuming junk food will make them strong and brave. Psychologists are even employed to manipulate ads to children. Often, the ethics of ‘advergames’ are questioned and criticised for the unethical approach taken by advertisement companies, such as the veracity of the message being conveyed across.
Generally most of the time, these messages are not 100% accurate or true. The inclusive of selective information, where consumers lack perfect knowledge becomes dishonest, for example by implying the only way to succeed, is to purchase a particular brand, without providing pros and cons of both items. Consumers who don’t know any better become targeted, especially in regards to young children. Does it become morally correct for companies to knowingly deceive innocent children? Is it ethical for these companies to gain billions of profit at the expense of children? No, of course it’s not. Companies, fast food chains and whatever large corporation out there, will solely act according to what is in their best interest, most often maximising profits. Conflicting and deceptive information coupled with young and easily persuaded minds of children, becomes very dangerous. It is unjust as well as unfair, that innocent young children in a sense become ‘sacrifices’ where they are put on the line for the benefit of these multimillion dollar corporations.
« Last Edit: February 04, 2014, 10:52:56 pm by blubby »

literally lauren

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Re: Oral : Should 'advergames' be banned?
« Reply #1 on: February 05, 2014, 12:50:45 am »
+6
From TV commercials to online games, a new marketing approach from large corporations is ‘advergaming’, where games made by advertisers, promote whatever brand name or product to young children, by integrating it into the game. Though seemingly harmless, these advergames certainly raise a good deal of concern. The major one being promoting all the wrong ideas to children, such as junk food. only use the 'such as's if you're listing a few things, otherwise it sounds clunky. Instead use 'primarily' or 'chief among which is' or something. Good intro though, not too expositional
The reality is that kids these days live a very sedentary lifestyle with lack of exercise and poor nutrition. The constant exposure and marketing of junk food through online games and mobile phone apps –which happens to be free to download– subconsciously, triggers the craving and desire for said product. Children are very easily influenced, and fast food chains exploit this. Kids can’t distinguish the difference between a game and advertisement. They don’t understand the intent of the persuasive messages through these games and at the end of the day, good, but flesh out the audience's protective instincts more the main focus of these ‘advergames’ is to create some form of association between the kids and the product, where the kids learn the logo, be able to identify it at the store and ultimately consume more of it.
Aside from subtly brainwashing children, Very good linking through association, excellent! the fact is, these kids will continually be engaged over a longer time period –possibly hours– than your typical 30 second ad, making it addictive as well as effective in reinforcing and exposing their young minds to the product. Unsurprisingly these games also offer certain discounts and even freebies, upon completion of particular goals within the game. KFC Snack in the Face App provides several incentives of heavily discounted items, with the purchase of another. In order to receive free food, harder tasks must be completed. Now who doesn’t love free food? Now how about winning free food, by simply playing a game? In the eyes of a kid, nothing could probably don't fear the hyperbole :) get any better than that. With ‘advergames’ holding more incentives for young children to play, it would mean constant exposure to the product. Kids driven by their desires for the free food coupons will spend endless hours to complete the tasks. These endless hours playing these ‘advergames’ creates a psychological impact, which unfortunately links positives emotions to junk food.
Following the release of the ‘Hungry Jacks Makes It Better’ app, doctors have shown concern over seeing children and teens becoming addicted to it. One Sydney dietician, expressed his concerns over an overly obese 15 year old patient, using the app every single day, to get discounted and even free food. The patient had also used the same voucher multiple times during a single visit, sharing them with his friends, as staff forgetsforgot to reset them, once redeemed. Ultimately, not only is he doing himself no good through the continuous consumption of junk food, but is also affecting those he shares those vouchers with, which in a sense creates a ripple effect of junk food consumptionrepetition, consider synonyms. We’re not talking about one child, but rather a whole group of children that hasare unknowingly being targeted en masse.Very good para
Another aspect of these ‘rewards’ from these ‘advergames’ is the time limit, through which these vouchers must be redeemed before expiration. One of the many factors that have played a role in child obesity is overconsumption of food, and large fast food chains, through various promotions push overconsumption, between very short periods of time.I know what you're saying but needs reexpressing. You could employ some rhetorics here: 'Who amongst us hasn't heard the phrase 'Available for a Limited Time Only'?' Notice how this does not only apply with –in this case, coupons and vouchers in the advergames– but also through special promotions fast food chains have such as a ‘limited time only’ burger. By purposely placing a time limit for a particular burger or product, consumers are more likely to go back for more in that short period of time. It places them in this mindset where they think ‘I have to get the most I can, while it’s available’, leading to overconsumption of the product.a tad colloquial, but you handle it well ‘Advergames’ operate in the exact same way. For example, the KFC Snack! In The Face coupons generally have a 7 day offer before it expires, whilst other prizes such as a free snack box will expire in within 2 days. Of course, this then pushes the kids to try and redeem possibly all of their vouchers as many vouchers as possible before they expire, so what does it do? It forces over consumption. Within that one week, children will find themselves repeatedly making several trips to their nearest KFC, and within that one week, majority of them will be consuming junk food nearly every single day.
Aside from the various health problems that may arise due to promotion of junk food consumption by advergames, a long term ripple effect of which we may not think about is the economic costs. There is a significant healthcare cost associated to treating obesity and its direct consequences, with the wellbeing annual costs of obesity –including lost of productivity– costing more than a staggering $50 billion dollars. Economically, these health problems impose heavy burdens upon not only governments, but families as well. Hundreds and millions of dollars are spent by Australians each year on weight management programs and therapies, as well as medicinal treatments for obesity related diseases, such as type 2 diabetes which has been highly prevalent amongst children.
Through the overconsumption from the push of ‘advergames’, obesity in children is more likely to persist into adulthood, with more than a 50% chance of being overweight adults. Increase in childhood obesity would mean the likelihood of an increase in obese adults in the future. Logically, this would mean the government would have to increase expenditure in the health sector. However, this would also mean that the Australian economy would not be at its productive capacity, hence loss in levels of productivity. Many people who are obese are often not employed, due to various health concerns, or possibly due to the result of social discrimination in the workforce. What this would ultimately mean for the government is a reduction in tax revenue, with a smaller labour force reducing national output. Yet at the same time, it could possibly mean greater government outlays such as various health programs or facilities dealing with obese patients, as well as welfare for those unemployed as a direct consequence of health problems. Excellent use of leading logic
Of course, as we all know, welfare is not an exactly adequate source of income, and many families will find themselves struggling. Ironically despite the government providing support to those unemployed because of health problems, it may just instead indirectly increase the level of health concerns to those already suffering. Reason being, is that eating healthy is not cheap. Eating healthy is quite expensive when compared to fast food. With the amount of income available, it’ll be very difficult to constantly feed a whole family healthy meals. Instead, they would turn to the cheaper products, which most of the time are heavily processed food.
One other concern of ‘advergames’ is regarding the manipulation of young minds, conveying across 'convey'='to get across' the wrongconsider a stronger word here eg. damaging or harmful messages to young children. Children lack the cognitive capacity to comprehend the persuasive attempts that advertisements make. Most often, they would accept the advertisements without questioning its ulterior motives. With that being said, the high level of deception and misleading information will confuse their young minds, creating the wrongditto^ concept and ideas. The manipulative nature of the ‘advergames’ can also stimulatehave (you can't stimulate an impact) a psychological impact, where kids are led to believe that drinking certain soft drinks will enable them to achieve great sporting achievements, or perhaps consuming junk food will make them strong and brave. Psychologists are even employed to manipulate ads to children. Often, the ethics of ‘advergames’ are questioned and criticised for the unethical approach taken by advertisement companies, such as the veracity of the message being conveyed across.
Generally most of the time, these messages are not 100% accurate or true. The inclusive ofThey involve selective information, where consumers lack perfect knowledge becomes dishonest, for example by implying the only way to succeed, is to purchase a particular brand, without providing pros and cons of both items. Consumers who don’t know any better become targeted, especially in regards to young children. Does it become morally correct for companies to knowingly deceive innocent children? Is it ethical for these companies to gain billions of profit at the expense of children? No, of course it’s not. Companies, fast food chains and whatever large corporation out there, will solely act according to what is in their best interest, most often optional: you can either fall on the side of seeming balanced and add clauses like this, or exaggerate for the sake of persuasion. I know in reality the former is more effective, but VCE likes the hyperbole :) maximising profits. Conflicting and deceptive information coupled with young and easily persuaded minds of children, becomes very dangerous. It is unjust as well as unfair, that innocent young children in a sense become ‘sacrifices’ where they are put on the line for the benefit of these multimillion dollar corporations.Last sentence could be stronger. Make it really emphatic; it's critical to have a good closing line to cement your mark.
I struggled to fault this. You have an excellent control of language, your techniques were well employed and distributed. Your linking sentences were excellent especially the intro->first "Aside from brainwashing children..."
**Point of interest, this is reminiscent of the technique 'enthymeme:' creating impressions through associations**
You've used a variety of techniques and appeals. I though you might have tapped more into the desire to protect the innocent, but since you're speaking to an audience of teenagers this may not be particularly effective. Aside from that, there were some very minor syntax issues but rarely would this be enough to impact your mark. You do overuse the 'such as's, so just rephrase a bit and that should be fine.
The contention is clear enough, you're phraseology is sophisticated enough that you don't really need a blatant: 'I think this is very wrong and should stop.' It's evident in the way you present your discussion. Within the first three lines it was pretty solid, but if you want to add some more emotive language for peace of mind, that might help.
This is at least a 9. Depending on your cohort/ teacher, and assuming you can present it confidently there's very little to stop you obtaining full marks. Practice heaps to ensure your oral ability does the speech justice, as it's clear you've put a lot of effort into making this so good.
Best of luck :)

blubby

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Re: Oral : Should 'advergames' be banned?
« Reply #2 on: February 05, 2014, 02:38:30 pm »
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I cannot thank you enough! You literally made my day :D I was seriously worrying my speech! Thanks for your time and effort, greatly appreciated!

arandomu

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Re: Oral : Should 'advergames' be banned?
« Reply #3 on: February 05, 2014, 11:48:21 pm »
+1
While I do agree with lauren9460 on your proficient use of language, I did not find your oral very persuasive. These are just a few small flaws however.

For example, the statistic
Quote
Through the overconsumption from the push of ‘advergames’, obesity in children is more likely to persist into adulthood, with more than a 50% chance of being overweight adults.

It is probably better if you mention the study statistics came from, as it helps to improve your credibility to the audience, and you should be mentioning your sources.
Eg. "The ____ study found that through the overconsumption of advergames...."

Also, when you say this
Quote
Reason being, is that eating healthy is not cheap. Eating healthy is quite expensive when compared to fast food. With the amount of income available, it’ll be very difficult to constantly feed a whole family healthy meals. Instead, they would turn to the cheaper products, which most of the time are heavily processed food.
That statement has been presented as an assumption, with no evidence to back it up. Eating junk food/fast food is not cheap either, and in some circumstances can be cheaper than eating healthy food. (Eg. Cooking at home)

Ensure that the claims made in your oral presentation have sufficient evidence to support your claims, as there were other places in which I found too many assumptions.


blubby

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Re: Oral : Should 'advergames' be banned?
« Reply #4 on: February 06, 2014, 09:00:40 pm »
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Thanks a lot for your input arandomu! Do you have any suggestions as to how I can make my oral more persuasive? I've added more evidence to back up my arguments, rephrased some of the sentences to make it seem a bit more bold if you get me?
« Last Edit: February 06, 2014, 10:40:08 pm by blubby »

arandomu

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Re: Oral : Should 'advergames' be banned?
« Reply #5 on: February 07, 2014, 10:23:34 pm »
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Your oral is fine in terms of language and everything, but it seems to follow the strawman fallacy too much, in the sense that it's exaggerating the consequences of advergaming. (http://en.wikipedia.org/wiki/Straw_man)

An example (shamlessly copied from wikipedia)
A: We should liberalize the laws on beer.
B: No, any society with unrestricted access to intoxicants loses its work ethic and goes only for immediate gratification.

Basically, this example also shows overstatement of the consequences of advergaming. For example, your claim that advergaming will manipulate and have a significant psychological impact on young minds with no evidence to back up that claim.


Quote
There is a significant healthcare cost associated to treating obesity and its direct consequences, with the wellbeing annual costs of obesity –including lost of productivity– costing more than a staggering $50 billion dollars. Economically, these health problems impose heavy burdens upon not only governments, but families as well. Hundreds and millions of dollars are spent by Australians each year on weight management programs and therapies, as well as medicinal treatments for obesity related diseases, such as type 2 diabetes which has been highly prevalent amongst children.

Additionally, your claim on the economic cost may be true, but the evidence provided (quoted above) doesn't really seem to link to the impact of advergaming. Thus, it is better to talk about the possible future economic impact of advergames and use that evidence.

blubby

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Re: Oral : Should 'advergames' be banned?
« Reply #6 on: February 11, 2014, 04:25:57 pm »
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Got a general feedback from my teacher today. She said that my contention wasn't specific enough and that I should include signposts at the end of each argument because it kinda just flows along, and also since it's a persuasive oral shouldn't it be fine if I exaggerate on the consequences, provided that there is clear evidence to support it though.  :-\
« Last Edit: February 11, 2014, 04:29:10 pm by blubby »

literally lauren

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Re: Oral : Should 'advergames' be banned?
« Reply #7 on: February 11, 2014, 05:11:13 pm »
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Got a general feedback from my teacher today. She said that my contention wasn't specific enough and that I should include signposts at the end of each argument because it kinda just flows along, and also since it's a persuasive oral shouldn't it be fine if I exaggerate on the consequences, provided that there is clear evidence to support it though.  :-\

I guess your intro could be a little stronger, but I thought your sign posting was fine. Still it's your teacher you have to impress, not me, so putting in some more overt topic sentences should sure up the clarity of your argument.

Personally I'm not that persuaded by people spouting percentages anyway, so I tend to steer away from including more than 4 or 5 stats. per oral/essay.
The Strawman Principle is more about setting up a version of the opposing arguments which you can attack, instead of dealing with the actual debate.
(eg. Abbot calls Gillard an inefficient female leader in the area of agriculture; Gillard calls him a misogynist and asserts that it's sexist to assume she knows nothing about farmers. --not necessarily shifting the argument, but essentially reframes it into Gillard's contention, and Gillard's portrayal of Abbot's contention; as opposed to Gillard v. Abbot directly. Thank god that's over.)
I wouldn't say you do this at all, though the exaggeration is another issue.
Because the consequences of advergaming are not yet palpable in society, it's difficult to rely on what little statistical evidence you can find. The strength of your argument will be in your ability to convince your audience that although these consequences aren't evident yet, they are inevitable unless we change our attitudes/ the companies change their approaches etc. That way you aren't just raging against the capitalist machines because of the present circumstances, but encouraging your audience to alter their behaviour so they can change the future.
Bit melodramatic, I know, but it's a persuasive oral so like I said, don't fear the hyperbole :)

blubby

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Re: Oral : Should 'advergames' be banned?
« Reply #8 on: February 12, 2014, 04:17:57 pm »
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So I received another feedback from my other eng teacher today (yes I have two eng teachers for some reason lol) and she said that my main argument is linked to obesity and that I need to have 3 separate arguments. I understand where she's coming from, my oral kinda just links from one thing to another, but my arguments are kinda like ripple effects, where one problem leads to another and so on. Is that a good thing? Would I have to blatantly restate my contention at the end of each argument?

Thanks a lot for you help guys! I really appreciate it :)

arandomu

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Re: Oral : Should 'advergames' be banned?
« Reply #9 on: February 12, 2014, 05:58:27 pm »
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It would probably be better to link your argument back to your contention, following the "TEEL" structure, sometimes also called "TEAL".

Don't worry about your oral now, it's done and dusted, focus on your future studies and use the comments you get back from the oral to improve yourselves.

The ripple effect isn't really persuasive unless you link it to your contention and is really easy to spot, best to avoid finding yourself doing it.